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AI Insights · Timothy · July 2024

Top 2D Cartoon Games on iOS in South America Q2 2024

The top 5 2D cartoon games on iOS in South America saw varying trends in downloads, revenue, and active users throughout Q2 2024, with some apps experiencing significant peaks and troughs.

Top 2D Cartoon Games on iOS in South America Q2 2024

The second quarter of 2024 has been an interesting period for the top 5 2D cartoon games on iOS in South America. With varying trends in weekly downloads, revenue, and active users, these apps have shown dynamic performance. Here's a closer look at how each game fared during this period.

Candy Crush Saga from King experienced notable fluctuations in weekly revenue, starting at approximately $222K in early April, peaking at about $283K by the end of April, and ending the quarter at around $205K. Downloads saw a peak in mid-April at roughly 47.6K but declined to about 37.2K by the end of June. Active users started at 268K and saw a minor decline to around 255K by the end of the quarter.

Royal Match from Dream Games had a more stable revenue trend, starting at about $150K in early April and peaking at $188K by the end of May, before settling at around $168K at the end of June. Downloads started at approximately 41.8K in early April and ended the quarter at about 31.5K. Active users hovered around 447K at the start and finished at around 443K.

Coin Master from Moon Active showed a steady revenue trend with minor fluctuations, starting at $138K in early April and ending at $111K in late June. Downloads remained relatively stable, starting at 6.1K and ending at around 6.2K. Active users also remained steady, starting at 49.4K and closing the quarter at 48.7K.

Clash of Clans from Supercell saw significant variations in revenue, starting at about $97K in early April, peaking at $82K at the end of April, and ending at approximately $44K in late June. Downloads peaked dramatically at 31.2K in late April but dropped to about 10.8K by the end of June. Active users started at 670K and peaked at 769K at the end of April before settling back to around 673K by the end of the quarter.

Travel Town - Merge Adventure from Magmatic Games Ltd saw a consistent increase in revenue, starting at $57K in early April and peaking at $69K in early June, before ending the quarter at around $63K. Downloads were stable, starting at 13.9K in early April and peaking at 18.5K by the end of June. Active users showed an upward trend, starting at 72.8K and ending at 81.4K.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024